UI/UX Interaction designer
This is a unique opportunity to make an impact with your designs globally - sports virtual coaching is a novel filed and we already have users in 60+ countries.
We usually respond within a day
As a UI/UX Interaction Designer at HackMotion, you’ll work on our interactive exercises (drills) to make them word-class with clear instructions and engaging real-time motion visuals.
You’ll own the design process from prototype to final implementation, creating systems that communicate movement instructions through sound, vibration, and real-time visuals to help users master a proper golf swing.
Working closely with a skilled product team (UI/UX designers, product managers, and developers), you’ll design, prototype, and test interfaces, gather user feedback, and maintain our design system. You’ll also develop systems that deliver real-time visual, audio, and haptic feedback, helping users understand and improve their performance.
This role is ideal if you enjoy creative experimentation - for example, exploring ideas inspired by game design or sound design to make training more immersive and engaging.
Success in this role means owning the design process end-to-end and creating intuitive, impactful experiences that elevate how athletes learn through motion.
Your tasks:
- Create app UI and interactions for mobile and tablet.
- Collaborate with team members to gather user feedback, prototype, and test interfaces.
- Contribute to maintaining and updating the design system.
- Create real-time feedback systems using visual, audio, and haptic cues.
- Work directly with the product manager and developers to ensure designs meet usability standards.
What we expect:
- Ability to design app interfaces from low-fidelity wireframes to high-fidelity visual design, including layouts, color, and typography (Figma).
- Experience creating interactive prototypes that incorporate motion, animation, and real-time feedback (After Effects or similar).
- Ability to creatively explore new ways to represent movement and guide users (experience with spatial or 3D tools is a plus).
- Experience with motion design.
What you can expect:
- Company stock options (own part of the company);
- Work on truly unique applications related to motion capture and IoT;
- Experience how global wearable HW products are invented, and grow together with the company;
- Join a profitable & fast-growing tech company with clients in more than 60 countries;
- Friendly and open company culture (internally we share everything related to building the company);
- We work in an office & remote mix (we don’t need you at a desk for a fixed time, we need the work to be done);
- Salary 2 521 – 4 356 EUR before taxes, depending on the skills and experience.

- Locations
- Rīga
- Remote status
- Hybrid
Our selection process
🤝 Intro call
After reviewing your application, we’ll have a 15-minute intro call to discuss the role, your experience, and mutual expectations. If there’s a good fit, we’ll assign a homework task relevant to the position.
🕵️ In depth interview
We’ll review your work and, if successful, invite you to a detailed interview (~1.5 h) to go through your previous experience, projects, and problem-solving approach.
👩🎤 Cultural fit interview
You’ll meet with our founding team to discuss company goals, role expectations, and how your career aspirations align with HackMotion’s vision.
🎉 Welcome to the team!
When you make it this far—congratulations! Only 1-2% of applicants join HackMotion. You’ll start with an intensive onboarding period where we’ll do our best to help you integrate and ensure you’re set up for success.
Looking forward to meeting you! 🚀
What we do
We believe an active lifestyle is crucial in sustaining physical and mental health in today's knowledge-work-dominated lifestyle. Our vision is that tech and digital training aids can substantially reduce the learning curve and improve engagement in every single sport at all levels.
HackMotion helps amateur athletes to improve much faster in skill-based sports. We use proprietary wearable motion capture hardware and custom-built software applications to measure movement mechanics and provide metrics, personalized insights, and drills. Our industry-leading products in golf & baseball are built in collaboration with the world's top coaches & athletes. We currently have clients in 60+ counties. Our goal is to be the world's No. 1 in the coaching wearable industry.
Read a full article about HackMotion on Labs Of Latvia.
Additional benefits
-
Employee stock options
You will directly benefit from the company growth as you will be able to become a co-owner of HackMotion. We give company stock options to every full-time team member.
-
Flexible & remote work
We don’t need you at a desk for fixed hours, we just need the work to be done. Most of our colleagues prefer an office & remote mix. -
Career growth
Each of our positions are growing together with the company. We have people who started as part-time assistants and now are managing the production of thousands of HackMotion products. -
Free golf lessons
During the golfing season, we do regular team golf practices, where we improve our own skills as well as experience our products in the field.
Our journey so far
Company founded
HackMotion was created to improve the experience of learning skill-based activities with a virtual coach. Our early prototypes did full-body motion capture and were tested in extreme environments such as snowboarding and even skydiving in vertical wind tunnels.
First product launch
The first HackMotion product was built and launched in 2018. It was targeted to the golf professional niche - golf coaches and advanced players.
HackMotion adoption among golf pros
HackMotion golf product quickly gains traction and gets widespread adoption among top industry professionals. These include true superstars, such as the coaches of Rory McIlroy (former world rank No. 1) and Dustin Johnson (winner of 6 world cups).
HackMotion Golf Player version launch
Based on learnings gained working with golf professionals the HackMotion Golf Player version was launched and quickly gained momentum. Within the first year, thousands of products were shipped across 5 continents allowing rapid scaling of the business.
Becoming a global sports wearable leader
Our ambition for the upcoming years is to continue significant expansion in the golf consumer segment. For the last few years, we have been growing 2x or more a year. Our goal is to be the world's No. 1 in virtual coaching wearables.
Our office
Most of our team members work in a remote-office mix, however, most of the time is sepent in office. We are located in the very city center in the scenic Kronvalda Park. We have literally one of the greatest views in Riga. We share the building with The Art Academy of Latvia, so there are always creative attractions in the hallway.
Also, we have an indoor golf simulator to always be able to test our products as well as have a little fun.
Rīga
About HackMotion
HackMotion helps amateur athletes to improve much faster in skill-based sports. We use proprietary wearable motion capture hardware and custom-built software application to measure movement mechanics and provide coaching feedback, drills, and statistics. Our industry-leading products in golf & baseball are built in collaboration with the world's top coaches & athletes. We currently have clients in 60+ counties.
We see a future where tech and digital training aids will be a crucial part of training in every single sport at all levels. Our goal is to be the world's No. 1 in this industry.
Want to learn more about the company?
1. Read the Labs of Latvia article featuring HackMotion. (in Latvian)
2. Listen to The Pursuit of Scrappiness Podcast featuring HackMotion.
3. Listen to the Asketic Podcast on Spotify with CEO, Atis Hermanis. (LV)
4. Watch the European Hit Radio interview with CEO, Atis Hermanis. (LV)
Click HERE to learn more about how we operate.
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